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Infinite’s update

Halo Infinite’s next update (*) will bring back Halo Infinite’s secret ultrapowered gun

Halo Infinite’s glitched and overpowered “tank gun” will be added back to the game’s campaign in a forthcoming update, developer 343 Industries announced Friday. The tank gun is an extremely powerful weapon — essentially a portable version of a Scorpion tank’s cannon that has unlimited ammo — and it’s been popular with speedrunners and as…

Halo Infinite’s glitched and overpowered “tank gun” will be added back to the game’s campaign in a forthcoming update, developer 343 Industries announced Friday.

The tank gun is a powerful weapon that can be used to destroy Scorpion tanks and has unlimited ammunition. It’s popular among speedrunners as well as for making the game easier. But even though you need to know exactly where to look to find the gun (which is invisible, by the way), Halo senior community manager John Junyszek said in April that 343 would be removing the “tank gun glitch” alongside the game’s second season, which launched May 3rd. That decision wasn’t a very popular one with the community, and it seems there’s been enough blowback that 343 has decided to bring the tank gun back.

343 will also be adding back some skill jumps to the game’s multiplayer maps. Although the developers intended the hard-to-pull jumps ( like the “Pizza” jump ) to give players an edge in heated battles, it appears they may have done so in a way that was not intended.

“We initially identified these jumps falling into one of two categories: Places that were not communicating the traversal options to the game world, places where combat was imbalanced, or both,” Junyszek stated on Friday at the Halo Waypoint forums .

343 made some adjustments that removed some skill jumps with the season 2 patch, but the community outcry has been loud enough that 343 is planning to add many of them back in. Junyszek stated that players had made clear that their analysis of the jumps was not accurate. He appreciated all feedback.

Junyszek had indicated last week that 343 Industries was considering changes in response to player feedback after the season’s launch. “We’ve seen the feedback around changes that impacted various multiplayer jumps and campaign speedrun strategies,” Junyszek said on May 5th. “We’re not at the point where we can promise anything yet, but want to be transparent and say that we’re taking the feedback seriously and reviewing option

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